This case study focuses on a Learning Game for Kids, designed for early learners aged 4–8. The app blends educational mini-games covering math, vocabulary, shape recognition, and logic with fun characters and interactive storytelling environments.
Revenue Source | Placement Strategy | Revenue Share |
Monthly Subscription | Full access to learning paths, profiles, certificates | 74% |
Annual Subscription | Discounted family plan with early unlock bonuses | 15% |
IAP Theme Packs | Special avatars, skins, classroom settings | 6% |
Limited Lifetime Unlock | One-time $11.99 access offer during onboarding | 5% |
Metric | Month 1 | Month 6 | Month 12 | Growth |
Monthly Revenue | $18K | $48K | $74K | ↑ 311% |
Trial-to-Paid Conversion Rate | 4.8% | 9.2% | 12.5% | ↑ 160% |
Avg. Session Time | 3.1 min | 6.2 min | 9.4 min | ↑ 203% |
Parent Email Engagement | 22% | 36% | 49% | ↑ 123% |
Active Paid Users | 3.1K | 7.2K | 12.9K | ↑ 316% |
Churn Rate (30 Days) | 8.7% | 5.1% | 3.2% | ↓ 63% |
Operating in the ad-free, COPPA-compliant educational segment, this Learning Game for Kids succeeded by focusing on value-driven educational content and parent transparency.
The carefully gated experience, trial-first model, and performance feedback loop led to strong parent trust, deeper child engagement, and long-term revenue stability without ad dependency
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