Monetization Optimization in a Party Game

Smartest techniques in the business.

Service: Monetization

Punchline Highlights

  • 175% Increase in Daily Ad Engagement

  • 2.4x Growth in Total Session Time per User

  • 63% Boost in Group Retention after Day 7

$540K Monthly Revenue via Hybrid Ad Model

1. About the Game 

This case study analyzes a Party Game, focused on multiplayer social experiences, with fast-paced mini-games, rotating challenges, and vibrant aesthetics. Played in short bursts with friends or strangers, the game targets high viral potential and shareability.

2. The Challenge

  • Low Solo Retention: Users dropped off if not matched quickly with others

  • No Incentive to Return Daily: Despite fun gameplay, sessions were not sticky

  • Interstitial Fatigue in Group Play: Group users disengaged after too many forced ads

  • Underutilized Social Sharing Features: Low organic install growth

  • Insufficient monetization from casual users: Less than $0.08 ARPDAU initially

3. Strategy / Solution

Community-First Monetization

  • Introduced sponsored party rooms powered by Unity Ads and Mintegral

  • Enabled co-op rewarded ads – users in same party earned rewards together after a video

  • Added party progression rewards tied to ad views per group

  • Promoted Bigo and Adjoy cross-game ads in party lobbies

Daily Habit Loop

  • Introduced spin-to-play mini-game selector triggered daily by watching a rewarded ad

  • Created “Surprise Round”: exclusive bonus round once every 24 hours (unlocked via ad)

  • Added cosmetic shop refreshed weekly, ad-gated skins and emotes

Virality Enhancers

  • Improved native invite system with tracking for referral rewards

  • Bonus ad-reward currency for playing with friends or referred users

  • Social sharing incentives on match win, tied to video completion

4. Monetization Strategy

Revenue Source

Placement Strategy

Revenue Share

Rewarded Video Ads

Co-op bonus, spin selector, party rewards, cosmetic unlocks

68%

Interstitial Ads

Placed between rounds only if session > 4 min

17%

Sponsored Party Rooms

Branded environments with Unity Ads or Mintegral placement

10%

Referral Boost Bonuses

Referrals watched an ad to unlock a boost

5%


  • Avoided early forced ads to retain group engagement

  • Focused on shared ad rewards and cosmetic economy

  • Used region-specific CPM optimization via Unity, Adjoy, and Bigo

5. Results (Long-Term Performance)

Metric

Month 1

Month 6

Month 12

Growth

Daily Ad Revenue

$3.4K

$10.2K

$18.1K

↑ 432%

Avg. Session Time

11 min

22 min

26.5 min

↑ 141%

D7 Retention (Group Users)

9.1%

16.8%

21.4%

↑ 135%

Social Referral Rate

2.2%

8.4%

13.3%

↑ 504%

Video Ad Engagement Rate

23%

44%

51%

↑ 121%

Total Monthly Revenue

$104K

$317K

$540K

↑ 419%

6. Conclusion

By adapting monetization to the group dynamic and focusing on cooperative ad incentives, this Party Game successfully avoided early churn and ad fatigue. Strategic session structuring and referral-focused virality helped convert fleeting social traffic into loyal daily users with above-average ARPDAU.

The game’s monetization model prioritized fun and fairness, ensuring monetization never came at the expense of party cohesion – turning it into a social-first revenue engine.

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