Monetization Optimization in a Puzzle Draw Game

Smartest techniques in the business.

Service: Monetization

Punchline Highlights

  • 230% Increase in Daily Ad Revenue

  • 71% Growth in Level Completion Rate

  • 52% Boost in D1 Retention

  • $460K Monthly Revenue with Optimized Reward Flow

1. About the Game 

This case study examines a Puzzle Draw Game, where players solve creative challenges by sketching simple solutions. Popular for its minimal UI, tactile input, and viral social sharing appeal, the game attracts a wide casual audience including kids, teens, and adults.

2. The Challenge

  • High Drop-Off After First Session: Only 23% of users returned after D1

  • Short Session Length: Average session time was 3.7 minutes

  • Unskippable Ads Leading to Rage Quits

  • Underutilized Drawing Tool Monetization

  • No Customization Loop to Reinforce Play

3. Strategy / Solution

Ad-Centered Engagement Flow

  • Shifted to rewarded hint system instead of pre-roll forced ads

  • Integrated “Second Chance” revive ads after failed puzzle

  • Added draw brush unlocks and colors as gated rewards via video ads

Personalization and Collection

  • Introduced cosmetic upgrades for brushes, UI skins, and animated ink effects

  • Added daily unlockable packs triggered by completing puzzle streaks or watching ads

  • Enabled ad-based avatar customization system

UX-Driven Ad Placement

  • Rewarded ads made skippable after 3 seconds with reduced reward

  • Limited interstitials to 1 per 3 levels, only if session time > 5 min

  • Dynamic CPM bidding integration across AdMob, Unity Ads, and Mintegral

4. Monetization Strategy

Revenue Source

Placement Strategy

Revenue Share

Rewarded Video Ads

Hints, Revives, Brush Unlocks, Daily Gifts

74%

Interstitial Ads

After every 3rd level, skippable if < 5 sec delay

16%

Cosmetic Unlocks

Ads for avatar skins, animated trails

6%

IAP for No-Ads / Boosts

Basic purchase pack (No Ads, 100 hints, custom brush)

4%


  • Prioritized engagement-first ad flow

  • Cosmetic economy boosted ad opt-in rate

  • Maintained low friction with ad controls and timing buffers

5. Results (Long-Term Performance)

Metric

Month 1

Month 6

Month 12

Growth

Daily Ad Revenue

$3.1K

$9.8K

$18.4K

↑ 493%

Avg. Session Time

3.7 min

8.9 min

12.2 min

↑ 229%

D1 Retention

23%

37%

45.2%

↑ 96%

Rewarded Video Completion

31%

58%

66%

↑ 113%

Total Monthly Revenue

$92K

$248K

$460K

↑ 400%

6. Conclusion

The Puzzle Draw Game’s monetization success was built on reward-first design thinking — turning each ad opportunity into a meaningful in-game advantage. With a focus on soft personalization, streak-based progression, and creative incentives, the game transformed passive users into frequent, ad-friendly participants.

Subtle UX tricks like skippable ads and brush animations helped scale both engagement and CPM rates, while building an emotional connection to the sketching mechanic.

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