This case study focuses on an RPG (Role-Playing Game) with strong character development, gacha-style summoning, PvE campaigns, and seasonal PvP content. Built for mid-core and hardcore mobile audiences, it faced challenges in sustaining long-term user monetization post-onboarding.
Revenue Source | Placement Strategy | Revenue Share |
In-App Purchases | Battle pass, gacha, gear packs, VIP tiers | 68% |
Rewarded Ads | Revive tokens, double loot, hero XP boosts | 18% |
Offerwalls | Event-time only, limited to shard bundle rewards | 9% |
Interstitial Ads | Skipped entirely to preserve RPG immersion | 5% |
Metric | Before | After | Improvement |
ARPPU | $1.94 | $5.57 | ↑ 187% |
Premium Currency Buys | 9,200 | 35,780 | ↑ 3.9x |
Battle Pass Conversions | 11% | 16.6% | ↑ 51% |
Retained Session Frequency | 1.4/day | 2.27/day | ↑ 62% |
Revenue from Ads (DAU) | $0.13 | $0.41 | ↑ 3.1x |
PvP Paywall Dropout | 39% | 17% | ↓ 56% |
The RPG genre offers deep progression, but monetization needs to complement the narrative and strategy loops — not interrupt them. By shifting to an LTV-based monetization model with narrative-driven IAPs and utility-based rewarded ads, this title saw a major uplift in revenue and user engagement.
The case highlights how well-positioned battle passes, adaptive gacha mechanics, and event-time offers can turn one-time payers into sustained spenders.
Ready to experience hypergrowth?