62% of users engaged with rewarded hints
This case study focuses on a Mobile Word Puzzle Game that challenges users to form words from a jumbled letter bank. The game appeals to casual and educational gamers, targeting vocabulary lovers and brain training app audiences.
Revenue Source | Placement Strategy | Revenue Share |
Rewarded Video Ads | Hints, bonus rounds, shuffle boosts | 64% |
Interstitial Ads | Between levels, capped every 3 words | 22% |
Banner Ads | Home screen only, removed during gameplay | 8% |
Sponsored Challenges | Weekly leaderboard + rare word events via Adjoy | 6% |
Metric | Month 1 | Month 6 | Month 12 | Growth |
Avg. Session Length | 2m 52s | 4m 33s | 6m 21s | ↑ 121% |
D7 Retention | 9.1% | 14.6% | 18.3% | ↑ 101% |
Rewarded Ad Engagement | 33% | 51% | 62% | ↑ 88% |
eCPM (Tier 1 / Tier 3) | $11.8 / $2.4 | $15.7 / $3.9 | $17.3 / $4.1 | ↑ 47% / 71% |
Total Monthly Revenue | $173K | $341K | $542K | ↑ 213% |
This word puzzle game proved that functional ad rewards outperform vanity unlocks. By shifting hints and boosts behind rewarded videos, the game achieved higher engagement and revenue without frustrating players. A mix of cognitive challenge, light competition, and subtle monetization created a profitable and player-friendly ecosystem.
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