ARPDAU Doubled Within First 90 Days
This case study explores an Action Shooting Game focused on intense, level-based gunplay with multiple character classes, fast reflex mechanics, and a PvE campaign progression. Designed for core and mid-core players, the game blends tactical shooting with loot upgrades.
Revenue Stream | Description | Revenue Share |
Rewarded Video Ads | Revive, double loot, spin events, entry tokens | 64% |
Interstitial Ads | Only after failed retries; removed from win conditions | 17% |
Adjoy PvP Sponsorship | Weekend events with leaderboard and token rewards | 11% |
Cosmetic Unlock Ads | Ad-based skin collection via progress milestones | 8% |
Metric | Month 1 | Month 3 | Month 6 | Growth |
Monthly Ad Revenue | $95K | $183K | $280K | ↑ 194% |
eCPM (Tier 1 / Tier 3) | $8.3 / $2.6 | $17.4 / $4.1 | $20.6 / $5.9 | ↑ 148% / 127% |
Average Session Duration | 7m 30s | 10m 50s | 11m 08s | ↑ 48% |
Video Ad Engagement Rate | 22% | 41% | 49% | ↑ 122% |
ARPDAU | $0.11 | $0.19 | $0.23 | ↑ 109% |
Returning User Rate (D7) | 12.4% | 19.1% | 22.7% | ↑ 83% |
Through a carefully measured transition from forced interstitials to player-driven rewarded video loops, the action shooting game unlocked both higher revenue and significantly improved player sentiment. Leveraging geographic-specific ad networks and customizing monetization strategies by session behavior allowed this title to scale sustainably while boosting engagement.
Strategic incentives, personalization, and PvP monetization routes created a robust ecosystem for long-term retention and ARPDAU growth.
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