Key Performance Highlights
The Challenge:
Sort puzzle games often see early success due to their visually satisfying mechanics and low cognitive load. However, the genre is notoriously difficult to scale profitably due to high churn rates and players who rarely convert beyond ad views. In this case, a sort puzzle game had seen moderate traction with organic installs but struggled to break past breakeven in paid UA.
The goal was clear: transform a break-even casual puzzle game into a scalable, profitable title by optimizing monetization, retention, and creative performance.
The Strategy / Solution:
To unlock profitability and broaden reach, a three-phase strategy was adopted:
Monetization Strategy:
Results:
Metric | Before | After | % Change |
d30 ROAS | 60% | 252% | +320% |
Monthly Ad Revenue | $5,600 | $16,800 | +200% |
Monthly Installs | 160k | 500k+ | +212% |
Retention d7 | 12% | 26% | +117% |
Conclusion:
By focusing on emotion-driven creatives, fine-tuned retention loops, and ad monetization strategies aligned with actual user behavior, the sort puzzle game broke out of its “time-killer” limitations. It became a globally scaled title with sustained profitability, even without relying heavily on in-app purchases.
Ready to experience hypergrowth?