This draw-based puzzle game launched with a compelling mechanic but faced early monetization and scalability issues. While organic installs trickled in from the “brain training” category, paid acquisition struggled to sustain ROAS beyond Day 3.
The team needed a better understanding of their most resonant creative themes, and a more sophisticated media buying approach to capitalize on the game’s unique, visual hook.
RocketShip HQ deployed a dual-pronged strategy: optimizing visual storytelling in ad creatives, and refining LTV prediction models based on early behavioral signals.
These ads improved Hook Rate by 68% and CTR by 2.7x in the first month
Overall cost per purchase dropped 38% while retention remained stable
IAP revenue lifted by 147% while ad revenue grew through higher session depth
Metric | Pre-Engagement | After 6 Months |
CPI (Average) | $0.39 | $0.21 |
ROAS d30 | 57% | 132% |
Daily Active Users | 38,000 | 129,000 |
Monthly Revenue | $17,500 | $49,000 |
IAP Conversion Rate | 1.1% | 2.9% |
Creatives Tested | 70+ | 240+ |
Global UA Scale | – | 3.4x |
Through curiosity-led creative testing, smarter segmentation, and monetization nudges designed around real user behavior, the draw puzzle game turned into a global hit. A blend of psychology and precision media buying made all the difference in helping this title draw in serious revenue.
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