A lightweight shooting hyper casual game with intuitive tap-to-shoot mechanics saw initial organic momentum but struggled to convert this into long-term scalable UA. CPI was relatively low, but LTV was flatlining due to low retention and rapid churn — a classic hyper casual hurdle.
The game needed to pivot fast: establish a predictable acquisition model, improve session depth, and maximize short-term monetization without hurting install volume.
Rocketing a shooter game into the top charts meant blending tight creative iteration with monetization-first optimization.
Result: CTRs climbed 2.3x and IPMs doubled across Meta and Unity Ads
Result: D1 retention went from 23% to 41%, rewarded ad engagement surged to 58%
Result: Scaled campaigns in US, MENA, and Tier-2 LATAM geos with 4.5x budget increase while keeping ROAS above target
Metric | Before | After (8 Months) |
d7 ROAS | 66% | 278% |
d30 ROAS | 112% | 420% |
CPI (global avg) | $0.38 | $0.22 |
D1 Retention | 23% | 41% |
Ad Engagement Rate | 36% | 71% |
Total Installs | ~410k | 2.3M+ |
In the hyper casual shooting space, speed kills — but so does strategic scaling. With rapid-fire creative iteration, monetization optimization, and precise UA segmentation, this shooting game hit its bullseye and stayed there, proving that even the quickest games can be long-term winners with the right growth artillery.
Ready to experience hypergrowth?